Smackdown 5 Press Release

Here is THQ's official Press release for Smackdown! Here Comes The Pain. It was released on 2nd July 2003 at the Sports Café, London. It was re-written just for you! Enjoy...

Embracing 5 Key long term franchise objectives:

1. The Fun Factor
2. Depth without complexity
3. Organic Gameplay
4. Emotional Investment
5. Presentation

You are asking…we are listening:
- Graphics need an overhaul.
- The was no strategy to gameplay.
- Limited number of moves being seen.
- Superstars all feel the same.
- Superstars do not react realistically to moves.
- Original storylines wanted.
- A clear path through the story (title shots and wandering around.)
- Superstar voiceover.
- New modes.

So what are we doing to address these issues?

Game Features

New grappling-based gameplay system:
- 4 different types of grapple with a corresponding move set tailored to that specific grapple (power move set, submission move set, quick move set and signiture move set).
- 4 available moves out of each grapple based on superstar’s real life move sets.
- New 2 button countering system.
- Ability to drag superstars around the mat before putting a move on them.
- Deeper Gameplay experience, more move sets and more strategy.

Differentiated Superstar abilities:
- Who you pick truly matters…Superstar’s will each have unique strengths and weaknesses based on speed, power, strength and technical abilities.
- Weight detection…no more picking up Big Show with Spike Dudley!

A new submission system including location specific damage.
- Work your opponents body parts to make them less powerful, more fatigued and in the end…make them submit.
- New ‘tug-of-war’ battling system interface. See your opponent desperately try to get to the ropes as you apply even more pressure.

Animation Overhaul.
- Feel the pain of each move. A new reaction system so your superstars really sell to the moves put on them.
- See all the new moves available to your disposal to inflict pain on your opponent.

Graphics…so real you can touch them.
- A complete overhaul of the graphics engine. Each superstar will now look exactly like their real life counterpart.
- 3D Crowd.
- Blood.

Season Mode.
- Full character development…take your superstar from the bottom to the top, building up each of their core 5 attributes throughout.
- New original storylines.
- New money earning system with a whole new shop zone filled with compelling unlockables.
- Previously mentioned key problems with season mode addressed.

Overall Presentation Refinements.
- Redesign of sound, camera angles and special effects will put you right in the action with a cinematic experience.
- Superstar Voiceover.

New game modes and match types.
- Bra and Panty match… a whole new experience.
- The elimination chamber has arrived.
- First Blood match.
- New fully interactive backstage environments take the action outside the ring to unparalleled situations.

Updated Roster.
- Over 60 superstars including all the top talent.
- They are coming back…for the first time in the WWE series of video games…LEGENDS!

We do not simply intend to improve Smackdown… we will redefine it. Each and every area of the game is seeing a complete overhaul based on press and consumer feedback.

Smackdown Here Comes the Pain…the new benchmark for wrestling games.


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