Here is THQ's official Press release for Smackdown! Here Comes The Pain. It was released on 2nd July 2003 at the Sports Café, London. It was re-written just for you! Enjoy...
Embracing 5 Key long term franchise objectives:
1.The Fun Factor
2.Depth without complexity
3.Organic Gameplay
4.Emotional Investment
5.Presentation
You are asking we are listening:
- Graphics need an overhaul.
- The was no strategy to gameplay.
- Limited number of moves being seen.
- Superstars all feel the same.
- Superstars do not react realistically to moves.
- Original storylines wanted.
- A clear path through the story (title shots and wandering around.)
- Superstar voiceover.
- New modes.
So what are we doing to address these issues?
Game Features
New grappling-based gameplay system:
- 4 different types of grapple with a corresponding move set tailored to that specific grapple (power move set, submission move set, quick move set and signiture move set).
- 4 available moves out of each grapple based on superstars real life move sets.
- New 2 button countering system.
- Ability to drag superstars around the mat before putting a move on them.
- Deeper Gameplay experience, more move sets and more strategy.
Differentiated Superstar abilities:
- Who you pick truly matters Superstars will each have unique strengths and weaknesses based on speed, power, strength and technical abilities.
- Weight detection no more picking up Big Show with Spike Dudley!
A new submission system including location specific damage.
- Work your opponents body parts to make them less powerful, more fatigued and in the end make them submit.
- New tug-of-war battling system interface. See your opponent desperately try to get to the ropes as you apply even more pressure.
Animation Overhaul.
- Feel the pain of each move. A new reaction system so your superstars really sell to the moves put on them.
- See all the new moves available to your disposal to inflict pain on your opponent.
Graphics so real you can touch them.
- A complete overhaul of the graphics engine. Each superstar will now look exactly like their real life counterpart.
- 3D Crowd.
- Blood.
Season Mode.
- Full character development take your superstar from the bottom to the top, building up each of their core 5 attributes throughout.
- New original storylines.
- New money earning system with a whole new shop zone filled with compelling unlockables.
-Previously mentioned key problems with season mode addressed.
Overall Presentation Refinements.
- Redesign of sound, camera angles and special effects will put you right in the action with a cinematic experience.
- Superstar Voiceover.
New game modes and match types.
-Bra and Panty match a whole new experience.
-The elimination chamber has arrived.
-First Blood match.
-New fully interactive backstage environments take the action outside the ring to unparalleled situations.
Updated Roster.
-Over 60 superstars including all the top talent.
-They are coming back for the first time in the WWE series of video games LEGENDS!
Conclusion:
We do not simply intend to improve Smackdown we will redefine it. Each and every area of the game is seeing a complete overhaul based on press and consumer feedback.
Smackdown Here Comes the Pain the new benchmark for wrestling games.
- THQ
1.The Fun Factor
2.Depth without complexity
3.Organic Gameplay
4.Emotional Investment
5.Presentation
You are asking we are listening:
- Graphics need an overhaul.
- The was no strategy to gameplay.
- Limited number of moves being seen.
- Superstars all feel the same.
- Superstars do not react realistically to moves.
- Original storylines wanted.
- A clear path through the story (title shots and wandering around.)
- Superstar voiceover.
- New modes.
So what are we doing to address these issues?
Game Features
New grappling-based gameplay system:
- 4 different types of grapple with a corresponding move set tailored to that specific grapple (power move set, submission move set, quick move set and signiture move set).
- 4 available moves out of each grapple based on superstars real life move sets.
- New 2 button countering system.
- Ability to drag superstars around the mat before putting a move on them.
- Deeper Gameplay experience, more move sets and more strategy.
Differentiated Superstar abilities:
- Who you pick truly matters Superstars will each have unique strengths and weaknesses based on speed, power, strength and technical abilities.
- Weight detection no more picking up Big Show with Spike Dudley!
A new submission system including location specific damage.
- Work your opponents body parts to make them less powerful, more fatigued and in the end make them submit.
- New tug-of-war battling system interface. See your opponent desperately try to get to the ropes as you apply even more pressure.
Animation Overhaul.
- Feel the pain of each move. A new reaction system so your superstars really sell to the moves put on them.
- See all the new moves available to your disposal to inflict pain on your opponent.
Graphics so real you can touch them.
- A complete overhaul of the graphics engine. Each superstar will now look exactly like their real life counterpart.
- 3D Crowd.
- Blood.
Season Mode.
- Full character development take your superstar from the bottom to the top, building up each of their core 5 attributes throughout.
- New original storylines.
- New money earning system with a whole new shop zone filled with compelling unlockables.
-Previously mentioned key problems with season mode addressed.
Overall Presentation Refinements.
- Redesign of sound, camera angles and special effects will put you right in the action with a cinematic experience.
- Superstar Voiceover.
New game modes and match types.
-Bra and Panty match a whole new experience.
-The elimination chamber has arrived.
-First Blood match.
-New fully interactive backstage environments take the action outside the ring to unparalleled situations.
Updated Roster.
-Over 60 superstars including all the top talent.
-They are coming back for the first time in the WWE series of video games LEGENDS!
Conclusion:
We do not simply intend to improve Smackdown we will redefine it. Each and every area of the game is seeing a complete overhaul based on press and consumer feedback.
Smackdown Here Comes the Pain the new benchmark for wrestling games.
- THQ

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